Thursday, 10 December 2009

Future Port City

A vast future port city. I'm pleased with how the water came out; I used a custom brush originally sampled from a painting of an iceberg, but it seemed to work.

Thursday, 15 October 2009

Life drawing

Been using some pastels in life drawing for a change. Quite like the medium; certainly less cleaning up to do than with paint.


Sunday, 23 August 2009

Life drawing

Haven't posted any life drawing for a bit, so thought I'd upload these. Acrylic, 45 minutes.





Friday, 26 June 2009

Theseus design development

I've worked up Theseus's armour in more detail, and had a close look at the head. I wanted to create a slightly other-worldly look. The character is young (about 20) and more brash and cocky than combat-hardened. I wanted a fairly high-tech look, but with a nod to the past, particularly with the bronze coloured metal.

The plan views are set up suitably for passing on to a 3D modeller.




More Minotaur 2150 Concept Art

This time it's Dr. Minos, and his foxy daughter Ariadne.


Tuesday, 19 May 2009

Minotaur 2150 Concept Art

I had set out to become a Concept Artist some time ago, but I'm getting my mind around the process now that I've started to think about design in terms of story-telling rather than just functionality. Sounds obvious I guess, but there you go.

Anyway, here's what I've been up to:


Monday, 23 February 2009

Concept sketches

I've been working on the design for Theseus's armour first, as I love hard-surface design. Below are some sketches to get things going. I find my Pentel Brushpen is great for loose working; if you work small you can generate ideas quickly, and happy accidents abound. I then scan them and draw into them in Photoshop. Proportions are a bit off, but at this stage I'm more interested in finding a design direction.



  


 

Saturday, 31 January 2009

Minotaur 2150

Another project I did at the Putney School of Art and Design. I wrote the story from scratch, having some fun with the classic Minotaur legend. I've given it a futuristic spin, setting it on the Moon in the year 2150. This time I drew it as a series of story 'beats', telling the tale through the key moments. Here are a selection.







Friday, 23 January 2009