Been brushing up the old 3D skillz recently, to add another string to my bow. FPS favourites Splash Damage had an Environment Art Test posted on their site, so I thought I'd have a go. Modelling in Maya was straightforward enough, but I had to do a little reading up on UV-mapping, and creating normal maps.
Anyhow, once it was finished and lit nicely I was well pleased with it. Screenshots below.
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