As a class demo, I built an app for the college, a few screens of which I've included below. Shown on iOS.
Friday, 12 April 2013
Mobile App development
I'm teaching another new course, this time in mobile app development. We're using a system called MobileNation, which is a little buggy, but if you use some ingenuity it's possible to get a respectable business app out of it (no games, though, unfortunately!).
As a class demo, I built an app for the college, a few screens of which I've included below. Shown on iOS.
As a class demo, I built an app for the college, a few screens of which I've included below. Shown on iOS.
Monday, 11 March 2013
Illustrator CS6 Training Courses
I've started teaching Adobe Photoshop, Illustrator and InDesign CS6 1-day training courses, at introductory and intermediate level. I knocked up these in Illustrator as part of the training materials I gave the students, and liked the way they turned out.
Labels:
Teaching
Monday, 10 December 2012
2D Flash Games
I'm currently teaching another games course, this time based around the free cross-platform software Stencyl. This allows you to manage scenes, animations, collision detection and so on, as well as develop scripts called Behaviours to control how enemies react and so on.
The screens below are from a 2D shooter that I built as part of an in-class demo. Tiles made in Photoshop.
The screens below are from a 2D shooter that I built as part of an in-class demo. Tiles made in Photoshop.
Monday, 30 July 2012
Games Technologies course - 'pixel art'
As part of an introductory course into Games Technologies, I've been teaching the students Adobe Illustrator. As part of a fun exercise in the last lesson, we produced bitmap style avatars for ourselves, limited to a very low 'resolution'. Mine is below!
Labels:
Illustration,
Pixel art,
Teaching,
Vector graphics
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